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Update Dota 2: Patch 7.21 Full Changelog Part 1

Stefanus
Selasa 01 Januari 2019, 00:00 WIB
Update Dota 2: Patch 7.21 Full Changelog Part 1

Update Dota 2: Patch 7.21 Full Changelog Part 1

(@wykrhm/Twitter)

Menyeimbangkan Permainan Pasca 7.20

IDGS, Rabu, 30 Januari 2019 - Valve telah mengonfirmasi update terbaru Dota  2 termasuk Season Ranked baru, penambahan Dota Plus, empat item eksklusif Dota Plus, serta perilisan patch 7.21, dilansir dari blog official Dota 2. 

Untuk menandai dimulainya Ranked Season baru, seluruh Rank Medal telah direset dan semua pemain punya kesempatan untuk menyesuaikannya. Rank Medal sekarang terdiri dari 7 tingkatan atau bintang, tidak lagi 5 seperti sebelumnya di mana hal ini memberi lebih banyak kesempatan serta presisi bagi pemain untuk melangkah maju. Sebagai bonus, pemain di setiap tingkatan Rank akan memperoleh akses ke emoticon baru sesuai dengan ranking mereka. 

Selain itu pemain sekarang bisa melihat skor kelakuan mereka di profil masing-masing serta kesimpulan dari perilaku bermain mereka, memperdalam wawasan akan bagaimana kelakuan pemain mempengaruhi permainan. 

Indogamers kali ini akan membahas patch 7.21 yang keluar kira-kira pukul 3 dinihari tadi. Patch ini ditujukan untuk menyeimbangkan permainan pasca patch 7.20 yang mengubah gameplay Dota 2 secara keseluruhan. Berikut ini adalah daftar dari pergantian yang diimplementasikan dalam patch 7.21 kali ini: 

 

GENERAL


  • Melee creeps average gold bounty reduced by 3
  • Range creeps upgrade cycle gold bounty increased from +3 to +6
  • Replaced the primary jungles' ancient camps with big camps
  • Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)
  • All heroes' primary attribute growth values increased by 15%
  • Health per strength increased from 18 to 20
  • XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)
  • The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki
  • The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo
  • The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King
  • Ranged heroes with 295 movement speed and above now have 5 less movement speed
  • Tier 2 tower armor increased from 14 to 15
  • Tier 3 tower armor increased from 14 to 16
  • Melee Barracks armor increased from 13 to 15
  • Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4


Item


Animal Courier

  • Flying movement speed increased from 460 to 470

Aeon Disk

  • Active status resistance increased from 50% to 75%
  • Recipe cost reduced from 1350 to 1250

Battle Fury

  • Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade

Bloodstone

  • Bloodpact changed from 60% of current mana to 30% of max mana

Bloodthorn

  • Cooldown reduced from 18 to 15

Boots of Travel

  • Level 2 movement speed increased from +32% to +35%

Buckler

  • Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)

Crimson Guard

  • Recipe cost increased from 600 to 750

Drum of Endurance

  • Passive changed from a 6% movement speed aura to +20 movement speed to yourself only

Ethereal Blade

  • Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)

Eul's Scepter of Divinity

  • Movement speed bonus changed from +6% percentage to +20 flat

Holy Locket

Iron Branch

  • Cast range increased from 200 to 400

Manta Style

  • Movement speed bonus reduced from +25 to +20

Mask of Madness

  • Lifesteal increased from 15% to 20%

Mekansm

  • Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)

Meteor Hammer

  • Radius increased from 300 to 315

Necronomicon

  • Last Will damage increased from 550/675/800 to 600/700/800

Nullifier

  • Duration increased from 5 to 6

Phase Boots

  • Recipe changed from Gloves of Haste to Blades of Attack
  • Armor bonus increased from 5 to 6
  • Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed
  • Melee active speed increased from 20% to 22%

Power Treads

Sange and Yasha

  • Movement speed bonus reduced from +35 to +30

Solar Crest

  • Movement speed bonus changed from +6% percentage to +20 flat

Spirit Vessel

  • Damage as a percentage of current health increased from 4.5% to 5%
  • Movement speed bonus changed from +6% percentage to +20 flat

Tranquil Boots

  • Active form movement speed increased from 24% to 26%
  • Disabled form movement speed reduced from 20% to 18%

Vladmir's offering

  • No longer uses Headdress nor provides its hp regen/stats
  • Now requires a 525 gold recipe

Wind lace

  • Movement speed bonus changed from +6% percentage to +20 flat

Yasha

  • Movement speed bonus reduced from +25 to +20

Yasha and Kaya

  • Movement speed bonus reduced from +35 to +30

 

HERO


Abaddon

Alchemist

  • Base movement speed increased by 10
  • Base Agility increased from 16 to 22
  • Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0
  • Level 10 Talent reduced from -8s Unstable Concoction to -7s
  • Level 20 Talent Concoction talent now adds the damage to the max instead of the base

Ancient Apparition

  • Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170
  • Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110
  • Level 25 Talent reduced from 900 AoE Cold Feet to 700
  • Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%

Anti-Mage

  • Fixed Counterspell providing double magic resistance when the shield is active

Arc Warden

  • Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310
  • Tempest Double duration increased from 14/16/18 to 16/18/20
  • Level 10 Talent increased from +25 Attack Speed to +30

Bane

  • Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125
  • Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125
  • Level 10 Talent increased from +6 Armor to +7
  • Fiend's Grip duration increased from 5 to 6

Batrider

  • Firefly now grants a 4/7/10/13% movement speed bonus
  • Firefly duration reduced from 18 to 15
  • Firefly cooldown reduced from 40 to 34

Beastmaster

  • Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40
  • Hawk health reduced from 300/450/600/750 to 150/200/250/300
  • Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
  • Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
  • Level 25 Talent increased from -15s Hawks Cooldown to -20s
  • Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25

Bloodseeker

  • Base movement speed increased by 5

Bounty Hunter

  • Shuriken Toss cooldown reduced from 10 to 9
  • Jinada gold steal increased from 12/18/24/30 to 12/20/28/36
  • Track critical strike damage increased from 140/160/180% to 140/170/200%

Brewmaster

  • Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%
  • Cinder Brew duration reduced from 7 to 5
  • Cinder Brew duration is refreshed on ignition
  • Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50
  • Level 10 Talent reduced from +20 Damage to +15

Bristleback

Broodmother

  • Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125
  • Level 15 Talent changed from +35% XP Gain to +15 Agility
  • Level 20 Talent increased from +20 Spiders Attack Damage to +30
  • Level 25 Talent increased from +350 Spiders Health to +450

Centaur Warrunner

  • Retaliate no longer gains charges while it is active

Chaos Knight

  • Chaos Strike cooldown reduced from 7/6/5/4 to 4
  • Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%
  • Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%
  • Reality Rift slow duration increased from 2 to 3
  • Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%

Chen

  • Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48
  • Divine Favor now provides double bonus damage on non-hero units
  • Divine Favor duration increased from 12 to 14
  • Divine Favor manacost reduced from 110 to 70/80/90/100
  • Hand of God heal increased from 250/400/550 to 300/450/600
  • Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
  • Level 25 Talent reduced from +400 Hand of God Heal to +350
  • Level 25 Talent increased from +4 Holy Persuasion Max Units to +5

Clinkz

  • Level 15 Talent changed from +20% Evasion to +15 Strength

Clockwerk

  • Battery Assault cast point removed
  • Rocket Flare manacost reduced from 50 to 35/40/45/50
  • Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight
  • Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance

Crystal Maiden

  • Freezing Field now grants you 10 bonus armor while channeling
  • Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
  • Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5

Dark Willow

  • Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160
  • Bramble Maze cooldown reduced from 34/31/28/25 to 25

Dazzle

  • Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140
  • Shadow Wave cast range reduced from 900 to 800

Death Prophet

  • Base damage increased by 3

Disruptor

  • Base armor increased by 1

Doom

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